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|It doesn't appear on any maps of any world that you may know but it's there, hidden behind a veil of Mist that appeared shortly before the first inhabitants of the island disappeared. In the years that followed, Wicker Island became nothing more than a forgotten memory, a place untouched by man, woman or even time.|
The Mist parts and from it emerges a small, run down ferry, the blaring of a foghorn stirring the people on board from their slumber. Whether strangers or friends, these are the people you will live among for the foreseeable future and be sure that just like you, each one of them has a story and not all of them are good.
The ferry pulls into an old, run down dock, jostling the passengers as it comes to a bumpy stop. The horn sounds again, your cue to disembark and for the next five minutes, it will sound at shorter intervals like a timer counting down. Waste time and you'll find out what happens when you don't heed the warning bell or be smart, grab what you can from the crates of supplies on board the ferry and make your way to the dock.
Either way, you have no choice. You have been chosen as one of the new inhabitants of Wicker Island.
|Wicker Island is a panfandom and original character friendly roleplay game with survival, horror and supernatural themes. It has a heavy emphasis on prose or action, face to face interaction and an incentive based activity structure that is designed to reward player participation. Characters and players have the ability to impact the setting they play in based on decisions made within the game. Due to the nature of the game, all interested players should be over the age of 18.|